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Freshman
| Hey ktabes. First off the 16:9 mode is called an aspect ratio. What that means is that if you consider the length across the bottom of the screen to be 16, then the height if 9. It's kind of like a box. If the length of the box is 16, then the width is 9. What this does then, is it gives the picture a more wider angle, so the viewer can see more of what's on the sides of the picture. This will have the black bars on the top and bottom. When you capture/transfer the video of your computer you will have to set your capture settings correctly to capture it at 16:9 mode. if you don't the image will appear stretched vertically and look funny. The reason they have these is so you can see more on the sides and it gives more of a "natural look" because when we see out of our eyes we can see more on the sides and less vertically in our eye sight. You can also see aspect ratios on the PS2. In he options you can set your aspect ratio for the screen. Hopefully that helped. | | | |
Freshman
 | quote: Originally posted by RFranco: Yea. but if you're not shooting with an anamorphic lens, you're just really cutting down on your viewing area and the size of your image, so to get the framing you want that you'd get with an anamorphic lens, you'd have to zoom out more, and that will make your characters/objects smaller on screen.
yeah, that's exactly right. i have i a gl1, which is (obviously) similar to the gl2, and i ran in to some problems using the 16x9. i hear the gl2 has guides you can put in or whatever, on the gl1 your only option is to stretch it. since you're just cutting off some of your pixels, it doesn't really make the image feel like a true widescreen. also, it imported into premier fine, but trying to export it was a huge pain. even if i selected the 16x9 modes, it would consistantly export it to a stretched 4x3. it was a huge pain. i realize it's not the exact same camera, but they are similar, and those are my experiences.
"it's time to leave the past and let go..." - common children
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