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Thriller "We Were Friends" Short Film

Average User Rating:
2.5/5,
YouTube URL:
  • Duration:
    3:48
    Film made while attending:
    Fanshawe College
    Camera:
    Panasonic HC-WX970
    Software Used:
    Final Cut Pro X, Logic Pro X
    Other Film Equipment Used::
    Manfrotto Tripod, Camera Slider, Wireless Lavalier Mics
    We Were Friends .jpg We Were Friends .jpg

Recent User Reviews

  1. Thamid Rumi
    2/5,
    "Poorly executed , Didn't Reach it's potential"
    Pros - Color grading , Picture Quality
    Cons - Poor Dialogue , Script wasn't polished , music felt annoying , ending
    The color grading was very good and so was the picture quality.The concept was good but it wasn't polished at all.

    The dialogues were unrealistic and boring , hence the poor acting . I wont blame the actors because they can only do what the script allows them. The story is the blueprint , if the blueprint isn't good the building will never be. You should have spent more time polishing the script to make it more believable , dramatic and realistic.
    The musical score was not complementing the visuals . It didn't fit at all . no music is better than bad music.

    Lastly the ending was flat. At the start these two were going to kill the captive. In the end they killed him. Nothing happened. You starting and ending were the same. maybe you should have started with a scene that shows their friendship. Then at start they were friends , in the end they killed their friend. Now something happened .

    anyways good luck on your future project. and spend more time on the story.
  2. Jay-310
    3/5,
    "Great potential"
    Pros - The quality of the camera, and potential for the story line
    Cons - The story was being told through sound but not through sight
    I'm only writing because there is potential in your work as I've worked on a lot of big budget projects and most of the actors, script and other aspects were lackluster but the camerawork is what really told the story. My recommendation is that you utilize storyboards to get the most out of every shot. For example, to get the most from dialogue try using over the shoulder unless you get a steady two shot.

    All the best.